FAANG Dashboard

Operating Systems

0/21 mastered

Computer Networks

0/21 mastered

Databases (theory)

0/15 mastered

OOP & Design Patterns

0/15 mastered

Operating Systems

Processes vs Threads

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Scheduling algorithms

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Memory management (heap, stack, virtual memory, paging)

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Deadlocks (detection, prevention, avoidance)

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Concurrency primitives (mutex, semaphore, monitors)

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File systems

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IPC mechanisms

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Processes vs Threads

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Scheduling algorithms

Not Started

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Memory management (heap, stack, virtual memory, paging)

Not Started

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Deadlocks (detection, prevention, avoidance)

Not Started

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Concurrency primitives (mutex, semaphore, monitors)

Not Started

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File systems

Not Started

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IPC mechanisms

Not Started

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Processes vs Threads

Not Started

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Scheduling algorithms

Not Started

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Memory management (heap, stack, virtual memory, paging)

Not Started

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Deadlocks (detection, prevention, avoidance)

Not Started

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Concurrency primitives (mutex, semaphore, monitors)

Not Started

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File systems

Not Started

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IPC mechanisms

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Computer Networks

OSI model (all 7 layers)

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TCP vs UDP

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HTTP/1.1 vs HTTP/2 vs HTTP/3

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TLS/SSL handshake

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WebSockets

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DNS resolution deep dive

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CDN internals

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OSI model (all 7 layers)

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TCP vs UDP

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HTTP/1.1 vs HTTP/2 vs HTTP/3

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TLS/SSL handshake

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WebSockets

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DNS resolution deep dive

Not Started

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CDN internals

Not Started

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OSI model (all 7 layers)

Not Started

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TCP vs UDP

Not Started

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HTTP/1.1 vs HTTP/2 vs HTTP/3

Not Started

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TLS/SSL handshake

Not Started

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WebSockets

Not Started

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DNS resolution deep dive

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CDN internals

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Databases (theory)

Normalization (1NF-3NF, BCNF)

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Transaction isolation levels

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B-trees and B+ trees

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WAL (Write-Ahead Logging)

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MVCC

Not Started

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Normalization (1NF-3NF, BCNF)

Not Started

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Transaction isolation levels

Not Started

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B-trees and B+ trees

Not Started

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WAL (Write-Ahead Logging)

Not Started

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MVCC

Not Started

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Normalization (1NF-3NF, BCNF)

Not Started

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Transaction isolation levels

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B-trees and B+ trees

Not Started

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WAL (Write-Ahead Logging)

Not Started

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MVCC

Not Started

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OOP & Design Patterns

SOLID principles

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Creational patterns (Singleton, Factory, Builder)

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Structural patterns (Adapter, Decorator, Proxy)

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Behavioral patterns (Observer, Strategy, Command)

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Composition vs Inheritance

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SOLID principles

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Creational patterns (Singleton, Factory, Builder)

Not Started

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Structural patterns (Adapter, Decorator, Proxy)

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Behavioral patterns (Observer, Strategy, Command)

Not Started

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Composition vs Inheritance

Not Started

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SOLID principles

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Creational patterns (Singleton, Factory, Builder)

Not Started

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Structural patterns (Adapter, Decorator, Proxy)

Not Started

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Behavioral patterns (Observer, Strategy, Command)

Not Started

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Composition vs Inheritance

Not Started

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